Kenabris survivor, Riftwarden, helpful to the party


Male elf conjurer 5/Riftwarden 1
CG Medium humanoid (elf)
lnit +2
Senses: low-light vision; Perception +7

AC 10, touch 10, flat-footed 10 (+ 2 Dex, -4 blinded)
hp 35 / 35 (6 HD; 5d6+1d8+11) )
Fort +3, Ref +3, Will +7; +2 vs. enchantments
Immune: sleep
Weaknesses: blinded

Speed 15 ft.
Melee: mwk quarterstaff + 2(1d6-1)
Special Attacks: counter-summons, favored enemy (evil outsider + 2)
Conjurer Spell- Like Abilities (CL 5th; concentration + 9):
7/day-acid dart (1d6+ 2 acid)
Conjurer Spells Prepared (CL 5th; concentration +9):
3rd-heroism, magic circle against evil, summon monster Ill
2nd-acid arrow, levitate, resist energy, summon monster II
1st- mage armor, shield, sleep (DC 15), summon monster I, true strike
0 (at will)- acidsplash, arcane mark, detect magic, flare (DC 14)
Opposition Schools: illusion, necromancy

During Combat: Aravashnial is incredibly frustrated at his blindness, and is eager to get back to the surface so he can not only get his sight restored but also aid in the city’s defense. His arrogance makes him underestimate the effect his blindness has on his spellcasting. He prefers to use summon monster in combat, commanding the creatures he summons to “attack the source of that roaring” or using other methods to single out foes without visual cues. He casts mage armor and shield if he hears that combat is too close, or after he first takes damage.

Morale: If brought below 6 hit points, the wizard drops to his knees and begs for mercy if he believes his foe is capable of granting it. Otherwise, he attempts to flee as best he can.

Str 8, Dex 14, Con 12, Int 18, Wis 10, Cha 13
Base Atk+2; CMB+1; CMD 13
Feats: Craft Wand, Iron Will, Scribe Scroll, Spell Focus (abjuration), Spell Penetration
Skills: Appraise+12, Intimidate+7, Knowledge (arcana) + 12, Knowledge (history) + 12, Knowledge (planes) + 12, Perception+7, Sense Motive+5, Spellcraft+12 (+ 14 to identify
magic item properties)
Languages: Abyssal, Celestial, Common, Elven, Hallit, Infernal
SQ: arcane bond (staff), planar guide (favored enemy), summoner’s charm (2 rounds)
Combat Gear: potion of cure light wounds, potions of cure moderate wounds (2), scroll of dispel magic, scrolls of grease (2), scroll of web, wand of false life (20 charges);
Other Gear: mwk quarterstaff, cloak of elvenkind, spell component pouch, 13 gp

Blinded (Ex): Aravashnial’s eyes have been destroyed, permanently blinding him. Restoring his sight requires a regenerate spell-remove blindness/deafness cannot help him.
Takes –2 penalty to Armor Class, loses Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against him. Must make a DC 10 Acrobatics skill check to move faster than half speed. If fails this check – falls prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.
Counter-Summon (Su): Aravashnial can ready an action to use a summon monster spell as a counterspell, even though the casting time for summon monster is 1 full round. When used this way, summon monster is treated as though quickened to a swift action via Quicken Spell, though its spell level is not increased and it can be used only to counterspell. When used to counterspell, a summon monster spell can counter any conjuration (summoning) spell or spell-like ability of its level or lower, including an outsider’s summon ability.
Planar Guide (Ex): Aravashnial’s studies as a Riftwarden have granted him + 2 against evil outsiders, his favored enemy.


ארבשניאל הוא אלף חסון בעל שיער חלק, כסוף-לבן וארוך. הוא לבוש בבגדי עור, כותנה ופרווה צבעוניים, יש שיגידו אופנתיים ומתאימים לעונה. על גבו תיק גב עמוס בציוד, ובידו מטה עץ מגולף עליו מתנוססים שני חצאי ירח משולבים זה בזה. לאורך פניו רשת של כוויות שלפוחיתיות ועיניו נשרפו לגמרי עד שלא ניתן לזהות אותן. זוהי התוצאה המרה של שוט בוער שהצליף בו אחד מהשדים בהתקפה האחרונה על קינאבריס.

ארבשניאל הוא אחד משלושת הניצולים שנלכדו יחד עם הדמויות במערות מתחת לקנאבריס. בהתרשמות ראשונית הוא שחצן, שטלתן, חסר סבלנות וקשה עורף. יחד עם זאת ברור שהוא סובל מכאבים עזים שאדם רגיל לא היה עומד בהם. כבר מהשיחה הראשונה איתו במערה הגדולה ברור אף שהידע שלו על הסביבה בה אתם נמצאים הוא ברמה יוצאת דופן. תושבי קינאבריס מכירים את ארבשניאל כמג רב-עוצמה שמייעץ ועוזר לפעמים למסדרי האבירים, אך מה בדיוק הוא עושה ביום יום איש אינו יודע


Pathfinder (Wrath of the Righteous) ArielShatil ArielShatil