Pathfinder (Wrath of the Righteous)
Helpful Paladin of Iomedae, Eagle Watch officer
Female half-orc paladin of lomedae 6
LG Medium humanoid (human, orc)
lnit -1; Senses darkvision 60 ft.; Perception +1
Strong Aura of Good; Aura of Courage (10 ft.)
AC 21, touch 9, flat-footed 21 (+ 9 armor, -1 Dex, + 3 shield)
hp 48 (6d10+11)
Fort + 8, Ref + 5, Will + 8
Defensive Abilities: Orc ferocity; Divine Grace*; Divine Health (Immune to disease)
Speed 20 ft.
Melee: + 1 evil outsider bane longsword + 12/+ 7 (1d8+5/19-20) or mwk morningstar + 11/+ 6 (1d8+4). [Bane longsword vs. evil outsiders: + 14/+ 9 (1d8+7+2d6/19-20)]
Ranged: heavy crossbow + 5 (1d10/19-20)
Special Attacks: channel positive energy (DC 15, 3d6), smite evil 2/day (swift, +2 attack, +12 damage on 1st successful attack vs. evil outsiders, evil dragons or undead, +6 damage otherwise)
Paladin Spell-Like Abilities (CL 6th; concentration +7)
At will: detect evil
Paladin Spells Prepared (CL 3nd; concentration +4)
1st-cure light wounds, lesser restoration
During Combat Irabeth prefers to charge into battle to engage the enemy she deems most powerful-usually the one in heaviest armor, but she may instead choose one with an openly displayed holy symbol of an evil god. She uses Power Attack until she misses, at which point she attacks normally.
If Irabeth drops to 15 hit points or fewer, she may retreat unless she’s protecting an ally or an innocent, or if she is on a holy mission. In such cases, lrabeth prefers to fight to the death, although not if doing so would cause greater evils by preventing her from delivering important tactical messages to her superiors.
Str 18, Dex 8, Con 13, Int 10, Wis 12, Cha 14
Base Atk + 6/+ 1; CMB + 10; CMD 19
Feats: Lightning Reflexes, Power Attack, Weapon Focus (longsword)
Skills: Diplomacy + 8, Heal + 7, Intimidate + 4, Knowledge (religion) + 5, Linguistics + 2, Sense Motive + 6
Languages: Abyssal, Common, Hallit, Orc
SQ: code of conduct, divine bond (1/day), lay on hands (3d6, 5/day), mercy (shaken, diseased)
Gear: potion of cure moderate wounds, potion of lesser restoration, holy water (4), mwk full plate, + 1 heavy steel shield, + 1 evil outsider bane longsword, mwk morningstar, heavy crossbow with 20 cold iron bolts, cold iron holy symbol of lomedae, 70 gp
Irabeth Tirabade Biography (Monster lore – 1 rank)
Irabeth grew up on a farm not far from Kenabres. Occasionally their farm was targeted by
vandals and troublemakers looking to harass the family. From her Orc father she learned the value of an even temper and the responsibility that comes with physical power. Her parents explained that not everyone would understand her heritage and taught her how to firmly but kindly stand up for herself. When she was of age, she decided that she felt a calling to fight for all those who suffered injustices. Her parents, especially her father, were proud of her decision. Irabeth felt uneasy seeking her destiny in Kenabres, a city known for its intolerance of strangers. Instead she journeyed west and south, visiting many regions of Golarion. Rumor has it, that she tried to become a knight on more than one occasion, but was never accepted because of her race. She returned to Kenabres a few years later with Anevia, her lover. Upon returning she learned both her parents enlisted on the crusade and were slain, but thanks to Anevia she was not entirely overrun by grief.
She joined the Eagle Watch, and a few weeks before the fall of Kenabres she discovered the treachery of Staunton Vhane, at the time a respected mercenary leader. She attempted arresting him, but after a long fight he managed to escape Kenabres. Her discovery however, brought her fame to an extent that she still isn’t comfortable with.
After the city fell to the armies of the demons, Irabeth found she was the highest ranking officer left in the Eagle Watch. She gathered her people and took over Defender’s Heart from which she now commands the fight against the demons while trying to keep the morale of the survivors high and their life reasonable.